User Experience Podcast
The User Experience Podcast features a wide range of interviewees and commentary. Transcripts are available for some episodes, and more are being added. You can subscribe via iTunes or an RSS feed.
52
ThinkPad's evolution design strategy - an interview with David Hill. David, vice-president of brand management and design at Lenovo, talks about his preference for "minimalist utilitarian design", and about the benefits of re-building the same house year after year.
51
What every intranet team should know - an interview with James Robertson. James says that intranet teams need to look long and hard at how much they get caught up in the details, and consider how they can take a more strategic role.
50
Microsoft Surface and multi-touch interfaces - an interview with Shane Morris. Shane talks about the principle of the super-real, and about bridging the virtual and physical worlds.
49
Developing TramTracker for iPhone - an interview with Robert Amos. Commuters in Melbourne can get real-time tram information direct to their iPhone. Robert Amos tells Gerry Gaffney about the development process and history.
48
Every piece of content matters - an interview with Gerry McGovern. Gerry talks about the tiny tasks that kill the top tasks, and about the three impacts of every piece of content. He shares his excitement about the new frontier - the web - that is a new society, a new way of living, and a new way of buying and working.
47
Human behaviour in traffic - an interview with Tom Vanderbilt. Tom talks about traffic as an "understated yet omnipresent landscape", explores the parallels between online disinhibition and driver behaviour, and tells us about modal bias.
46
Selling usability - an interview with John Rhodes
45
Immersion, and socially responsible design: an interview with Marc Rettig
44
Web content accessibility guidelines V2.0 - an interview with Shawn Henry
37
User experience at Google: an interview with Patrick Larvie
36
Exertion interfaces and engagement: an interview with Florian (Floyd) Mueller
33
Open source usability, and the modified delphi card sorting method: an interview with Celeste Lyn Paul
31
"This is who we are; this is what we do": Social Media - an Interview with Tom Raftery
19
Personas and outrageous software: an interview with Alan Cooper
10
Card sorting: an interview with Donna (Maurer) Spencer. Donna talks about different ways to card sort, the relationship between card sorting and affinity diagrams, and why she doesn't like dendrograms.
9
Web teams: an interview with Jesse James Garrett. What makes a good web development team? Jesse describes the strategic and tactical elements in his "Nine Pillars" model.


